I found two bugs of the WebGL ( unsupported features ?)
1) 16bit texture(RGB565) not supported - When generating texture using gl.SHORT_RGB_5_6_6 option, it does not work correctly. 3D model displayed black pixels.
- Related API : texImage2d, texSubImage2d
2) Short type vertex not support - Generate the short / unsigned short the Vertex, an attempt was made to render , but it does not work. It works well in Chrome browser.
- Related API : vertexAttribPointer
1) 16bit texture(RGB565) not supported - When generating texture using gl.SHORT_RGB_5_6_6 option, it does not work correctly. 3D model displayed black pixels.
- Related API : texImage2d, texSubImage2d
2) Short type vertex not support - Generate the short / unsigned short the Vertex, an attempt was made to render , but it does not work. It works well in Chrome browser.
- Related API : vertexAttribPointer